Seeking a position to grow and improve as a 3D artist and contribute to the success of the production team.
Managed approximately 30 people including modelers, concept artists, and animators as Art Director and Modeling Team Lead. Created both environment and character art assets for games High Noon, D.A.V.I.S., & 40 Stories. Restructured the art asset pipeline to include next-gen techniques and established art standards for 40 Stories.
Art Director | May 2009 - Present
Modeling Team Lead | May 2008 - May 2009
Modeler | January 2008 - May 2008
Lead a team of 6 Ad Designers and designed ads for the award winning The Orion newspaper. Designed special section covers and layouts. Responsible for hiring and training for new designers. Worked under tight time constraints to meet press deadlines
Ad Design Manager | May 2009 - Present
Asst. Ad Design Manager | May 2008 - May 2009
Ad Designer | January 2008 - May 2008
Created all the art assets for the iPhone game Cosmic Defender, as well as assisted with the marketing, design, documentation, and playtesting of the game.
Art Intern | June 2009 - August 2009
Modeled and Textured environments and characters for the children’s TV Show Crab Cove. Rigged, weighted characters and created blendshapes and animation controls.
Intern | August 2008 - Present
Modeled and textured 3-D objects that were used in animations and for various clients.
Intern | August 2008 - December 2008
Playtested PC games to find and categorize bugs to assist production. Worked extended shifts to meet required deadlines.
Quality Assurance | June 2008 - August 2008
Autodesk Maya
Pixologic ZBrush
Adobe Creation Suite
BS Applied Computer Graphics | May 2010
Minor in Communication Design | GPA: 3.6